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Card Game Design
Role
UX Designer, Copywriter, Producer
Date
November 2025
Constraints
- $30 budget
- 45-minute gameplay
- 3–8 players
Contributions
Collaborated with teammates to conceptualize the game mechanics and flow.
Designed visual elements and UX to ensure a fun and educational player experience.
Developed copy and content that simplified complex service design principles.
Ensured accessibility and clarity while maintaining usability.
Outcome
Created a complete prototype that blended education and entertainment, demonstrating how design can simplify learning through interactivity. The project received a high mark and compliments others for it’s quality and attention to user experience.
Team Members
Chloe Hajjar, Sydney Yee, Zahra Omar, Megan Pilkey, & Dominique Skomra
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