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Card Game Design

Role

UX Designer, Copywriter, Producer

Date

November 2025

Constraints

- $30 budget
- 45-minute gameplay
- 3–8 players

Contributions

Collaborated with teammates to conceptualize the game mechanics and flow.

Designed visual elements and UX to ensure a fun and educational player experience.

Developed copy and content that simplified complex service design principles.

Ensured accessibility and clarity while maintaining usability.

Outcome

Created a complete prototype that blended education and entertainment, demonstrating how design can simplify learning through interactivity. The project received a high mark and compliments others for it’s quality and attention to user experience.

Team Members

Chloe Hajjar, Sydney Yee, Zahra Omar, Megan Pilkey, & Dominique Skomra

Learn About Our Design Journey

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